Showing posts with label background. Show all posts
Showing posts with label background. Show all posts

Thursday, 2 April 2015

FOR TEAM OLD LADY: BG60/ SHOT 93+96 [ROUGH]

A rough background for shots 93+96 - will polish it up after I've done my animation.

FOR TEAM OLD LADY: BG 48/ SHOT 80 [altered]

 Realised that it would be strange to have the photo-booth curtain closed (which implies that someone is already in there) and have the couple walk toward a closed curtain. The sound of the curtain closing could be played during the next shot (shot 81), so we don't have to animate that
NEW BG48/ SHOT 80 - altered curtain + added chair inside the booth
original BG48/ SHOT80

Friday, 27 February 2015

FOR TEAM OLD LADY: Photo Booth Backgrounds

The finished backgrounds for the last scene of the film, there were a few alterations along the way such as flipping some scenes and scrapping a few but it was not a problem.

BG 48/SHOT 80 
with alternative foreground poster (jen suggested having an advertisement on chickens instead of a bag sale)

BG49/SHOT82
 (Edith's POV shot of the bag) - we decided to flip the image because we want Edith to come into the camera from the left so that it doesn't break the continuity (from prev. scene and also her following the couple)

BG 51/SHOT 84
Edith waddles in from the left and pounces onto the bag; then sfx of printing is heard (we decided to scrap BG 50/SHOT 83 - medium shot of Edith walking towards booth - because we felt it was unnecessary)

BG 52/SHOT 85
close up of photo slot where the photo's will pop out the machine (the front rectangle is on a different layer and we're hoping to make it transparent in post-production)

BG 54/SHOT 87 + BG 53/SHOT 86
Edith sits up and looks at the photos (decided to merge shot 86 and 87 together to make it less complicated)

BG 63/SHOT 99
last shot of the film: edith smiles at her own photographs

Wednesday, 18 February 2015

FOR TEAM OLD LADY: Mall Backgrounds: Background 45 (shot 79)

Forgot to post this! I added an indent in the arch (top-left), that's about it but I thought might as well show the alteration! 

new version with arch indent

the old version

Saturday, 14 February 2015

FOR TEAM OLD LADY: Photo Booth Backgrounds (BG 48 & 49)

With the director (Emma)'s request, I redrew the backgrounds according to Hillary's feedback on the background perspectives. Emma drew out the new perspective in line and I used that as a guide, I drew BG 48 in class which allowed us to discuss any changes such as making the photo booth not attached to the wall and adding a bin.

Emma's line drawing following Hillary's feedback on perspective that I used as a guide


BG 48/ SHOT 80


BG 49/ SHOT 82

BG 49/ SHOT 82 - possibly with the handbag (because it's a still shot)

BG 49/ SHOT 82 - shadow on the handbag, makes it blend but I'm not sure if we're using that much shadow for objects that can be moved


Saturday, 7 February 2015

FOR TEAM OLD LADY: Bus Stop Backgrounds [REVISED with Hillary Feedback]

BG 11/ SHOT 19

Edith's POV shot
BG 13/ SHOT 21


BG 14/ SHOT 22 + 25

BG 21/ SHOTS25+26+41+42

BG 21 - with bus guide (give to Jen)
After Hillary had a look at Team Old Lady's animatic, she suggested better shots that we've decided to go with such as bringing the cam for the establishing shot (BG11/SHOT19) lower; adding Edith looking down the road and her POV shot; scrapping the wide shot of the bus with a different angle.

To save time, we've decided to have the bus stop seem in the middle of nowhere instead of a street - this is also because the opening shot of the film is being redone and I don't know what the houses will end up looking like exactly to make the backgrounds consistent throughout the film. I've also altered BG 13 and 14 slightly.

Wednesday, 7 January 2015

FOR TEAM OLD LADY: Mall Backgrounds [REVISED]

From Emma (director)'s request, I have made the pillars darker and added brick texture so it blends in better with the other backgrounds. We've realised that BG 40 and 42 are the same backgrounds so I'm just going to leave BG 42 out.
BG40 
(SHOTS 68/ 70/ 75/ 78)

BG41 
(SHOTS 69/ 71/ 73)

BG43 - PAN UP OF POSTER (DOUBLE IN HEIGHT)
(SHOT 72)

BG44
(SHOT 74)

ZOOMED IN BG45
(SHOT 76)
BG45
(SHOT 79)
BG46
(SHOT 77)

Tuesday, 6 January 2015

Monday, 15 December 2014

FOR TEAM OLD LADY: Bus Stop Backgrounds

All bus stop backgrounds except the shots with just the bus, I've also made slight alterations to the background 10 (below) so I'm uploading that as well.
SHOT 18/ BG 10
(DESCRIPTION: ESTABLISHING SHOT OF THE BUS STOP WITH EDITH WAITING)


SHOT 19/ BG 11
(DESCRIPTION: EDITH WATCHES THE TIME)
SHOT 20/ BG 12
(DESCRIPTION: HELEN WALKS BY EDITH)
SHOT 21 & 24/ BG 13
(DESCRIPTION: EDITH CHECKS OUT HELEN// BUS PULLS UP)
SHOT 21 & 24/ BG 13
(with characters added in from the animatic to show size alteration)
SHOT 22/ BG 14
(DESCRIPTION: CAM PANS DOWN HELEN TO HANDBAG)
SIZE: 1920x2160 (because of pan)
SHOT 23, 27 & 29/ BG 15or18
(DESCRIPTION: EDITH CHECKS OUT BAG-CLOSE SHOT)


SHOT 25/ BG 16
(DESCRIPTION: HELEN GETS ONTO BUS)
SHOT 30/ BG 19
(DESCRIPTION: CLOSE UP OF TIMES SIGN)
Version01

SHOT 30/ BG 19
(DESCRIPTION: CLOSE UP OF TIMES SIGN)
Version02 - BG 11 zoomed in

LAST SHOT IN BUS STOP SEQUENCE/ BG 20
(DESCRIPTION: WIDE SHOT AS THE BUS PULLS AWAY FROM THE BUS STOP)
Houses right at the back are from Shot 01 of the film, which Rob drew, I rearranged the houses a bit and put an orange tint on it so it fit into the time of day

Wednesday, 10 December 2014

For Team Old Lady: Shot18/BG10 Bus stop Version 03 + 04


After much deliberation, I felt like my background didn't fit into Emma Garner's style and I didn't want to spoil the film if it looked out of place. After asking Emma G for feedback, she gave me a lot of useful tips on how she painted her backgrounds such as adding thin outlines and utilising the line tool to make sharper, staighter lines.
Version 04
Made the bus stop darker and took away the outline for the bus stop sign as Emma M (director) requested

Friday, 5 December 2014

FOR TEAM OLD LADY: Shot 18 Background


Version01
Version01 with no (brick) texture on the house behind and line texture on the bus stop
Version02

Version02 - darker and dirtier bus stop