Showing posts with label emma. Show all posts
Showing posts with label emma. Show all posts
Monday, 1 June 2015
FOR TEAM OLD LADY: BG60/ SHOT 93+96
I forgot to post this version of the photo-booth, the rough version can be seen here: http://whey-an.blogspot.co.uk/2015/04/for-team-old-lady-bg60-shot-9396-rough.html
Thursday, 28 May 2015
FOR TEAM OLD LADY: Colouring Shot 93, 94 & 96
For the last few days, I've been colouring shots 93 & 96. Both shots contained all three characters' from the film so I separated them to save time.
I coloured shot 94 before but forgot to post it. Emma (the director) created the photograph square pictures and I skewed them individually onto the photo-strip, it only lasted a few frames before Edith's hand flips it so it wasn't that much work.
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Pictured: Shots 93 & 96 |
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Shot 94 |
Monday, 25 May 2015
FOR TEAM OLD LADY: SHOT 96 [LINED]
The lined version of shot 96, where every character in the film is walking! Here's the rough version of the shot: http://whey-an.blogspot.co.uk/2015/04/for-team-old-lady-shot-96-rough.html where they're all together.
I've split up the 3 characters in different files so I wouldn't have to erase things (when characters overlap) and also so the files can be sent to different colourists and not just one.
Also, I've put the characters' walk cycles on a loop. So, instead of moving the characters in flash (see rough version link above^) we can colour the characters and then move them in AE or premier (and repeat the walk cycle).
Edith's actions were a little more difficult to figure out. Whilst the couple don't do anything else besides walking, Edith has actions before and after her walk cycle.
According to the original time (see rough version link^), Edith walks nine steps. Again, it would cost too much time to move in flash and then colour in photoshop. So instead I've split the files into 3 - the first action where she stares at them; the walk cycle (on a loop) ; the last action where she reaches for her bag.
Saturday, 23 May 2015
Thursday, 21 May 2015
FOR TEAM OLD LADY: SHOT 22 [LINED]
Emma (the director) added more time at the end so Edith's head movement isn't so swift, this shot is now 110 frames.
Rough version of the shot here: http://whey-an.blogspot.co.uk/2015/01/for-team-old-lady-rough-shot-22-version_20.html
Rough version of the shot here: http://whey-an.blogspot.co.uk/2015/01/for-team-old-lady-rough-shot-22-version_20.html
Wednesday, 20 May 2015
FOR TEAM OLD LADY: SHOT 05 [LINED]
(Previous) rough version here: http://whey-an.blogspot.co.uk/2015/03/for-team-old-lady-shots-05-vers02-09.html
Sunday, 17 May 2015
FOR TEAM OLD LADY: SHOT 93 [LINED]
Inbetweened and lined Shot 93, Edith took the most time to do because she has the most movement and I had to figure out the physics of her hair and the bag's strap.
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Inbetweened pass |
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Cleaned and erased overlapping lines, also added buttons and her flower |
Rough version of the shot is here: http://whey-an.blogspot.co.uk/2015/04/for-team-old-lady-shot-93-rough_28.html
Friday, 15 May 2015
FOR TEAM OLD LADY: SHOT 79 [LINED]
Because I'd already animated (and lined) shot 81, this was quite quick to do because I just reused the frames - just like the process of shot 17 that I did for Team Colourless in the previous post.
Wednesday, 13 May 2015
Sunday, 10 May 2015
FOR TEAM OLD LADY: SHOT 94 [LINED]
Wednesday, 6 May 2015
FOR TEAM OLD LADY: SHOT 08 [LINED]
I had a bit of trouble with her hair, just trying to think about how bouncy it should or shouldn't be... It was quite bouncy before but I decided to keep it subtle.
Rough of shot 08 can be seen here: http://whey-an.blogspot.co.uk/2015/03/for-team-old-lady-shots-06-08-roughs.html
Rough of shot 08 can be seen here: http://whey-an.blogspot.co.uk/2015/03/for-team-old-lady-shots-06-08-roughs.html
Monday, 4 May 2015
FOR TEAM OLD LADY: SHOT 25 [LINED]
Lined and inbetweened, the bus is a symbol thats been animated with a motion tween. I wasn't sure if the glass was transparent or not so I animated her when the bus passes anyway, just in case.
Rough version of the shot here: http://whey-an.blogspot.co.uk/2015/01/for-team-old-lady-shot-25-layout-and.html
Sunday, 3 May 2015
FOR TEAM OLD LADY: SHOT 95 [LINED]
Properly lined and, also, inbetweened. I took out the action of Fred letting go of the curtain because I incorporated that into shot 92 already.
The rough version is here: http://whey-an.blogspot.co.uk/2015/03/for-team-old-lady-shot-95-rough.html
The rough version is here: http://whey-an.blogspot.co.uk/2015/03/for-team-old-lady-shot-95-rough.html
Saturday, 2 May 2015
FOR TEAM OLD LADY: SHOT 92 [LINED]
Previous version is here: http://whey-an.blogspot.co.uk/2015/04/for-team-old-lady-shot-92-rough-version.html
Tuesday, 28 April 2015
FOR TEAM OLD LADY: SHOT 93 [ROUGH] Version02
I added more animation on the couple, I took Charlotte's suggestion to make them step back (almost in shock). At first, I did it in sync with the both of them stepping back (like how they were in the shot 92) but then I felt it looked a bit strange so I've added a bit of variety with Fred stepping back but Helen reaching out to help when Edith wobbles a bit - Helen's arms reaching out also leads into the next shot nicely.
Previous version of the shot is here: http://whey-an.blogspot.co.uk/2015/04/for-team-old-lady-shot-93-rough.html
Previous version of the shot is here: http://whey-an.blogspot.co.uk/2015/04/for-team-old-lady-shot-93-rough.html
FOR TEAM OLD LADY: SCENE 04 - SHOT 04 [LINED]
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New version, I've delayed the hair and realised the flower was on the wrong side so I altered that! |
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With the bush (substitute) added |
Rough version of this shot: http://whey-an.blogspot.co.uk/2015/04/for-team-old-lady-scene-04-shot-04-rough.html
Monday, 27 April 2015
FOR TEAM OLD LADY: SHOT 94 [ROUGH]
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46 frames |
Friday, 24 April 2015
FOR TEAM OLD LADY: SHOT 92 [ROUGH] Version 02
I did a few tweaks to this rough, mostly on Fred because he seemed a bit too rigid - especially his arm, also if he drops the curtain in this shot it means I wouldn't have to make 2 backgrounds (one with the curtain limp and the other with him holding it) and it would be easier to animate him in shot 93 which I am also going to tweak (hopefully will be uploaded later).
For comparison, here's the original rough version of the shot: Shot 92 Version 01
For comparison, here's the original rough version of the shot: Shot 92 Version 01
Tuesday, 21 April 2015
FOR TEAM OLD LADY: SHOT 96 [ROUGH]
This is a very rough version of Shot 96, it's been a while since I've done a walk cycle... I forgot that they're so simple and yet so difficult at the same time. I started animating Fred walking on the spot, then Helen - both of them walk in sync at 17 frames a step - and then Edith, who walks at 21 frames per step.
After I did that, I moved them - just to test if it works. I concluded from the quick test that it's best I inbetween the cycle before I move them along and that I may have to either quicken the walking pace, move the characters or add time for the couple to walk off camera and for Edith to walk to her destination (pass the photo booth).
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on the spot |
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moving them [test] |
Friday, 17 April 2015
FOR TEAM OLD LADY: SHOT 93 [ROUGH]
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SHOT 93 |
I wasn't sure what to make the couple do, at the moment they're just blinking (I imagine in shock at seeing this old woman). I did play with the idea that Helen could reach her arms out a little when Edith looks like she's about to fall, but I'm still unsure of that.
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Edith on her own |
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